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NPC Generator

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Advanced [show]


John Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting yellow shirt and pants. His hair is short and golden. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north to a Crown-heir, John learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He struck the Crown-heir job and began his own company from there.

Motivation: Retire the richest man in the north; and he is content

Ideals: Passionate, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

John Yaeldrin, Male Half-Elf Monk 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 5 (-3)8 (-1) 17 (+3)14 (+2)
Skills Perception +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 160 gp. An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Arumawann Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His hair is white, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Arumawann was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arumawann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arumawann. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Flaws: Insane. Bonds: Attractive, Enemies, Religious, Poor, Criminal record. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Arumawann Folkor, Male Gnome Adept 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)11 (+0) 9 (-1)10 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Mindartis Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His hair is short and chestnut. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Mindartis Hanali, Male Elf Aristocrat 2
Medium (5'3") Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Nogu Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: Standing 4'11", this woman is wearing colorful clothing, dressed as a Sellsword. She keeps her long black hair kept up in a rat tail. She has several tiny sapphire earrings on each ear.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born to a pair of adventurers, Nogu grew up listening to her father's many stories. Her parents enrolled her in a Warrior school at a young age so that she could practice her divine talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Rich, Criminal record, Adventurer. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Nogu Hartford, Female Half-Orc Warrior 1
Medium (4'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)6 (-2) 8 (-1)4 (-3)
Skills Athletics +6, Stealth +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +1

Possessions: 3000 cp. 4 Thunderstones.


Social Check DCs

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