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NPC Generator

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Advanced [show]


Bendoo Cason, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing the road beaten gear of a warrior. Her hair is always cut to a buzz. She has brown eyes and a white hat with a grey feather.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of eastern immigrants she idolized her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Due to her spouse's obsession with being a Mercenary they were divorced and she won custody of their son. She worked as a Interpreter, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Bendoo Cason, Female Half-Orc Cleric 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp.


Social Check DCs


Cimer Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He very much looks the part of a Banker. He is bristling with hidden weapons, mostly lances and bastard swords. His blue hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the south to a Banker, Cimer learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Cimer Trust, Male Tiefling Monk 1
Medium (6'10") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 6 (-2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp. White pearl (90 gp).


Social Check DCs


Taklinn Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. He has shaved his head bald. His violet eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the north. Taklinn was born on a far northern mountains where he grew up under the tutelage of his father, an expert Stylist. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends.

Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Immigrant. Occupation: Stylist

Voice: German accent

Attributes [hide]

Taklinn Trollbleeder, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)9 (-1) 7 (-2)7 (-2)
Skills Arcana +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ozyman Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long red hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Ozyman was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Brewer. During his travels, Ozyman and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ozyman discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ozyman fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and wants to open a new tavern

Ideals: Disciplined. Flaws: Disease. Bonds: Immigrant, Job, Adventurer, Enemies. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Ozyman Warmwater, Male Halfling Fighter 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 500 sp.


Social Check DCs

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