Vassago Severity, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a robe, a symbol of his god around his neck, and a longbow on his belt. His black hair is slicked back into a classic pompadour. His silver unseeing eyes seem to look past you.
Personality: Aggressive, abrasive, and angry, Vassago embodies much of what other species detest in the Tieflings. He has a habit of throwing himself into exceedingly dangerous situations.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vassago fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Disease, Antagonistic, Impulsive. Occupation: Roofer
Voice: Soothing and warm
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 90 gp. Obsidian (9 gp).
Nirgel Mockery, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has dyed his greying red hair a little too much giving a sharp red color. He is baby faced.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses divination through singing.
History: He was born a particularly ugly child, much to the horror of his parents. His arcane abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 600 sp. 1 Bullseye lantern.
Igden Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a tan poncho over his likewise colored trousers and shirt. His white hair is braided into rings. His blue eyes dart from person to person.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is frequently practicing swordplay.
History: Igden was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Servant they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.
Motivation: Marry his brother to traveling adventurers; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Criminal record, Military, Family, Nature. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Orc, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp. Jasper (20 gp).
Egelina Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet coat over a blue low-cut shirt, and a Stetson hat upon her head. Her black hair, when down, is lengthy. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She feels that her past leaves her morally obligated to help; and to unite with her brother
Ideals: Joker. Bonds: Attractive, Family, Religious, Criminal record. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 12 (+1) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 18000 cp. Star ruby (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!