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NPC Generator

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Advanced [show]


Quelenna Iathrana, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her golden hair has been sun bleached extensively. Her eyes are likewise gray.

Personality: Calm and collected, she is a well trained Stableman. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Quelenna lived on a farm with her father, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has drifted from career to career and currently works as a Stableman.

Motivation: Regain custody of her daughter.

Ideals: Fighting. Bonds: Poor, Job, Enemies, Family. Occupation: Stableman

Voice: German accent

Attributes [hide]

Quelenna Iathrana, Female Elf Warrior 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Iados Moral, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Animal Trainer does. He is muscular with a powerful set of arms. He wears a colorful flower in his brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and to reunite with his old friends

Flaws: Disease. Bonds: Job, Attractive, Adventurer, Religious. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Iados Moral, Male Tiefling Monk 1
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Uraim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a tight fitting grey shirt and pants. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is brown and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. Uraim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He feels threatened by others; and money/treasure

Flaws: Ugly, Addict, Fearful. Bonds: Rich, Nature. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Uraim Bigtoe, Male Dwarf Paladin 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 7 (-2)7 (-2)
Skills Animal Handling +0, Stealth +3
Senses Passive Perception 8
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Tatyan Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a robe, a symbol of death around her neck, and a mace on her belt. Her rusty crest is lengthy and is close to two feet long. She is baby faced.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.

History: Tatyan lived on a farm with her mother, near the main road leading to a nearby town. She helped her mother out around the business and became quite the natural. She became a Fortune-teller soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Family. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Tatyan Ophinshtalajiir, Female Dragonborn Cleric 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)5 (-3) 11 (+0)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. 1 Thunderstones.


Social Check DCs

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