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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Olunt Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. He wears his red hair up. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the south, but his parents moved at a very young age to the north. Through the years after Olunt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Olunt's mother didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Olunt Loderr, Male Dwarf Paladin 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)6 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. 1 Climber’s kit.


Social Check DCs


Arnold Hayden, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he is renowned for his bright brown suits and hats. He has no hair. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has recently gotten a pet goose that steals things from people.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Flaws: Ugly, Depressed, Secretive. Bonds: Military, Criminal record, Enemies. Occupation: Laborer

Voice: Speaks like tongue is numb

Attributes [hide]

Arnold Hayden, Male Human Rogue 2
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)9 (-1) 8 (-1)8 (-1)
Skills History +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp. 1 Half-Plate.


Social Check DCs


Melech Flair, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man wears a simple black robe with grey stripes complete with hood. His clothes are grease stained in places. He has wavy brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Jeweler, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Melech has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly, Addict, Disease. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Melech Flair, Male Tiefling Warrior 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 100 sp. Malachite (4 gp).


Social Check DCs


Thea Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She tends to wear a white poncho over her likewise colored trousers and shirt. She is an epitome of beauty. Her chestnut hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bellfounder arts, while her father instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Mundane, Impulsive, Racist. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Thea Copperkettle, Female Halfling Paladin 1
Small (2'8") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 7 (-2)11 (+0) 11 (+0)16 (+3)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs

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