Simon Tenley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. He keeps his red hair in a flapper bob. His eyes are green and catlike.
Personality: While he acts the brute, he is far gentler than he would appear. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Simon was born the youngest of three triplets. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.
Motivation: Regain custody of his son; and he is terrified, and will act out of fear
Ideals: Fighting, Philantrophist. Flaws: Insane, Fearful. Bonds: Family. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Randal Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and is generally well dressed albeit a few years behind the times. His right hand appears badly burned and disfigured. With a patchy auburn beard and wild auburn hair. He has a dull look in his gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He would like to get married and retire; and he is currently in port desperately looking for someone to get him out
Ideals: Joker, Philantrophist. Bonds: Attractive, Poor. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Silver holy symbol.
Flame Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Gardener does. Her gray fur is smooth and relatively long. She wears an eyepatch.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born in the north her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Gardener job and began her own company from there.
Motivation: To be a Animal Trainer again; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Poor. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp. Red-brown spinel (50 gp). Moonstone (40 gp). 1 Masterwork Common Ranged Weapon.
Akoth Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many blue ritualistic tattoos. He dresses like a well dressed Animal Trainer does. His long blonde hair is drawn into a two foot long braid. His green eyes dart from person to person.
Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Akoth was born with his mother's beautiful face. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Insane. Bonds: Job, Attractive, Nature. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.
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