Euron Clever, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black leather gloves, a black jacket, and tight pants. He has wavy silver hair. His eyes are silver.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Persistence, Entrepeneur. Bonds: Slave. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 600 sp. A miniature golden chest with tiny emeralds lining the top (150 gp).
Akta Clandestine, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She sports black clothing, slightly heavier than average wear. Her dark red hair is long and unkept. Her white eyes are slightly larger than normal.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy and tries to find solutions quickly.
History: Akta was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.
Motivation: To reunite with her absent father; and doesn't want to be a assassin and was forced into it by her family
Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Family, Religious. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Chrysoberyl (100 gp). 1 Masterwork Common Melee.
Great On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She has the majority of her body covered in plate. Her fur is short and yellow. She has green eyes.
Personality: She is a Miner first and foremost. She believes firmly that knowledge should be universal. She invites people to come help in her community garden.
History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Miner like her father before her.
Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army
Ideals: Philantrophist. Bonds: Job, Rich, Military. Occupation: Miner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Aquamarine (200 gp). Deep blue spinel (200 gp). Violet garnet (200 gp).
Jarsali Goltorah, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her head has been shaved. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in a small village she learned the ways of the warrior from her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Fisher, but doesn't like to broadcast it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Laborer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
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