Kassoon
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NPC Generator

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Advanced [show]


Simon Law, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Bellfounder and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Logical. Flaws: Insane. Bonds: Rich, Job, Immigrant. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Law, Male Human Wizard 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)13 (+1) 8 (-1)11 (+0)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp.


Social Check DCs


Himo Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He keeps his long auburn hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small mountains village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Fighting. Flaws: Insane. Bonds: Job, Nature, Religious. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Himo Casilltenirra, Male Elf Bard 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)12 (+1) 8 (-1)7 (-2)
Skills Intimidation +0
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 310 gp.


Social Check DCs


Carrie Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His black hair, when down, is lengthy. His fierce gray eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. After coming to the age of reason, Carrie took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Carrie Caphaxath, Male Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)9 (-1) 12 (+1)6 (-2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Merla Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with black socks and a vest with buckled shoes. Her long silver hair reaches down to her waist. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.

History: Merla was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To reunite with her old friends.

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Merla Appleblossom, Female Halfling Paladin 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs

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