Nora Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fighting clothing, which leaves very little to the imagination. Her head has been shaved. She has gleaming, smiling brown eyes.
Personality: Nora speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she doesn't get along with people that don't share her tastes
Ideals: Fighting, Impeccable, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp.
Thradal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He keeps his silver hair in a flapper bob. His gray eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Knight and found it very stressful. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Addict. Bonds: Criminal record, Immigrant, Job. Occupation: Knight
Voice: Speaks in third person
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp. 4 Acid flasks.
Harvest Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her beige fur has been sun bleached extensively. Her eyes are likewise blue.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a wizard, Harvest was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered singing. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Mentor. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 220 gp. 1 Masterwork Common Melee.
Jebeddo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tight fitting blue shirt and pants, and a wedding ring on his right hand. His black hair is cut short with large spiked bangs in the front. His eyes are hazel.
Personality: Stoic and calm, he prefers to meditate than take action. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Jebeddo was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Disciplined, Logical. Bonds: In love, Poor, Adventurer. Occupation: Bookbinder
Voice: Speaks with a cold
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!