Conrad Blakely, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting brown shirt and pants. His wide-brimmed hat is riddled with cuts and holes. He has violet eyes.
Personality: He can speak with the recently deceased. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Rich. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Ignan, Giant, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 gp. Freshwater pearl (8 gp).
Ridaro Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a faded coat and loose pants complete with broad hat. Her long golden hair is drawn into a two foot long braid. She has a dull look in her amber eyes.
Personality: Calm and collected, she is a well trained Sage. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born on a small isolated farm. Ridaro abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Philantrophist. Bonds: Job, Nature, Adventurer. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 sp.
Sybil Atterton, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in earthy colors with a grey and brown handkerchief worn on her left side. Her blonde hair is kept up in a ponytail inside a wide-brimmed hat. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gifted from a young age, Sybil studied abroad. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She is content; and a deep hatred of illithids
Ideals: Athletic, Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive, Enemies. Occupation: Jeweler
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 20 pp. Deep blue spinel (600 gp).
Seddit Knack, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears dark leathers with embroidery. Her hair, while still mostly white, has prominent grey streaks. She wears an eyepatch.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 4 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!
