Erdan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.
History: His father raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Carter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 4 (-3) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 1 Banded mail.
Andram Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. He wears his blue hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Andram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andram. He used his abilities to trick people and travel the world for free.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Fallthra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light brown in addition to tight pants. Her golden hair is unkempt and raggedy. Her brown eyes are slightly larger than normal.
Personality: Calm and collected, she is a well trained Courier. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Fallthra lived on a farm with her father, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted divine powers by her dying sister.
Motivation: To reunite with her absent father; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Job, Family. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1800 sp.
Jane Kitchur, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. Her hair is cut close to her head. Her green eyes are passionate and lively.
Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the north, but her parents moved at a very young age to the east. She has had some formal writing training, and achieved minor success. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jane fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family; and to share knowledge with the world
Ideals: Fighting, Logical, Artistic. Bonds: Immigrant, Family. Occupation: Animal Trainer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 3 (-4) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
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