Bree Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her nunchaku. Her hair is short and black. Her face is covered beneath a completely black helmet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.
History: She was born a particularly ugly child, much to the horror of her parents. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted martial powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 140 gp.
Dharg Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tight fitting clothing which further accentuates his frame. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are passionate and lively.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Animal Trainer business at a young age. He found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was always very intelligent and has formed a secret society of specialists.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Star rose quartz (30 gp).
Charles Kenley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown shirt with thin green vertical stripes and grey pants, he is not a threatening figure. He has moderate length blonde hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He uses money and sex appeal to get what he needs; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Attractive, Rich, In love. Occupation: Blacksmith
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 5000 cp.
Dimble Offund, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man very much looks the part of a Healer. With bright silver hair and a scraggly beard. His fierce amber eyes like to dwell on things.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Navigator, who enjoyed hunting, Dimble was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Shy. Bonds: Job, Poor, Slave, Nature. Occupation: Healer
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Abyssal, Goblin, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp. 1 Masterwork Artisan’s tools.
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