Seven Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears baggy pastel pantaloons and a red scarf, she is not a threatening figure. Her brown fur is heavily combed to the left. She is baby faced.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born in a small island village. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Seven grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seven. She now mingles about in high society.
Motivation: She is not mentally stable, and does not behave rationally; and she is a bit of a kleptomaniac
Flaws: Secretive, Insane. Bonds: Criminal record, Nature, Rich. Occupation: Detective
Voice: Scratchy, weak
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Vilberg Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a small bristly mustache and wavy golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Vilberg was left his father's suit of armor and trained in its use and care. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Military. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Seebo Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered brown stockings. He keeps his long brown hair kept up in a rat tail. His skin is flawless and his violet eyes scan people very quickly.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Flaws: Insane, Disease, Insomniac. Bonds: Attractive, Military. Occupation: Masseuse
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 8 (-1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Shamash Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man typically wears black cloth garments or leather armor. His scarlet crest is thinning but still full. His eyes are red and beady.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. The war was a terrible time for him, and Shamash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born a particularly ugly child, much to the horror of his parents. When Shamash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic. Flaws: Ugly, Sensitive, Depressed. Bonds: Military. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 360 gp.
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