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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cimer Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and blue handkerchief worn on his right side, and he perpetually has his hand crossbow ready. He keeps his brown hair in a pixie cut. He has gleaming, smiling gold eyes.

Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.

History: Cimer was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: Wishes to resurrect an old love; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Shy, Selfish. Bonds: Family, Immigrant, In love. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Cimer Fluke, Male Tiefling Expert 1
Medium (5'3") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)8 (-1) 13 (+1)15 (+2)
Skills Investigation +1
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 1000 cp.


Social Check DCs


Morkral Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Eccentric and domineering, Morkral will drive conversation. He is a great chef.

History: Morkral was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He's looking for his big break; and to be a shoemaker again

Ideals: Extrovert, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Morkral Durthane, Male Dwarf Monk 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)6 (-2) 11 (+0)6 (-2)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 700 sp. Banded agate (7 gp).


Social Check DCs


Lamlûg Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He is physically well-built. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Wishes to resurrect an old love.

Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Lamlûg Darlington, Male Half-Orc Monk 1
Medium (6'5") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 6 (-2)9 (-1) 11 (+0)9 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 4000 cp. Eye agate (4 gp).


Social Check DCs


Dimble Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His hair is black, silky, and of moderate length. He has a tattooed face.

Personality: Dimble is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.

History: Dimble was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and his religion dominates his actions

Flaws: Depressed, Impulsive. Bonds: Rich, Attractive, Religious. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Dimble Oomtrowl, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)10 (+0) 9 (-1)6 (-2)
Skills Arcana +2, Performance +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 800 sp.


Social Check DCs

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