Drifting Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a robe, a symbol of the sun god around his neck, and a sai on his belt. His white fur is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Tanner business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Fighting, Philantrophist. Flaws: PTSD. Bonds: Criminal record, Job. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 5 (-3) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp.
Maynild Fawcett, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. She wears her auburn hair up. She is very pretty but has cold, dead eyes.
Personality: She loves telling others what to do and how they should feel about things. She is a very good compulsive liar and kleptomaniac.
History: She was born in the south. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and money/treasure
Ideals: Opinionated. Bonds: Rich, Attractive, Criminal record, Immigrant. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 pp.
Yebe Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan coat over a white low-cut shirt, and a small hat upon her head. She carries with her a set of scythes on her belt, each one with a amber on the hilt. Her long black hair is drawn into a two foot long braid. She has a tattooed face.
Personality: She is a hateful person. She taunts others and blames them for her problems. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Through the years after Yebe was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Yebe's mother didn't care for her much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yebe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Slave. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Williamina Shirley, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she usually wears her brown robe and has her sword always slung over her shoulder. She wears her red hair up. This amber eyed northerner is not easily forgotten.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Williamina was born with her mother's beautiful face. Williamina was born on a far northern plains where she grew up under the tutelage of her mother, an expert Detective. She left for the north, certain she would find work there.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Mentor, Attractive, Immigrant. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 130 gp. 1 Masterwork Common Melee.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

