Lone Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She has done her best to style her white fur to look like a famous performer. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Lone is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Lone abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and obtaining odd cultural halfling artifacts is her passion
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Family, Adventurer. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 90 gp. White pearl (160 gp). 1 Masterwork Light wooden shield.
Watson Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Doctor. His hair is short and blonde. This gray eyed southerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has recently gotten a pet goose that steals things from people.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Joker, Impeccable. Flaws: Shy. Bonds: Nature, Criminal record. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 10 (+0) | 12 (+1) | 4 (-3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 600 sp.
Zephan Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses like a well dressed Bounty Hunter does. He wears a deerstalker hat to cover his moderate length blue hair. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Zephan wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Adventurer, but he got bored and became a Bounty Hunter. Being a Bounty Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined, Justice. Bonds: Job, Criminal record, Mentor. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 7
Hit Points 16 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 5 (-3) | 15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 270 gp.
Himo Hanali, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears blue trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. He has wavy brown hair. His thin eyebrows rest above his beady amber eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 6 (-2) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 gp.
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