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NPC Generator

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Advanced [show]


Blossom Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she usually wears her red robe and has her rapier always slung over her shoulder. Her white hair, when down, is lengthy. Her eyes are likewise amber.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Blossom was born with her father's beautiful face. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Blossom Greenbottle, Female Halfling Fighter 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)17 (+3) 17 (+3)8 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 1000 cp. Gold and topaz bottle stopper cork (300 gp). 1 Climber’s kit.


Social Check DCs


Zûgor Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a white coat over a tan low-cut shirt, and a feathered hat upon his head. With a patchy blonde beard and wild blonde hair. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He can't help but pocket interesting objects he comes across

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zûgor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zûgor. Some 10 years later his spouse died after the birth of his son. Heartbroken, Zûgor never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Find a way to reverse the transformation of his sister; and a rival would like him out of the picture

Flaws: Depressed, Antagonistic. Bonds: Criminal record, In love, Family. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Zûgor Birkenhead, Male Half-Orc Expert 1
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 9 (-1)4 (-3)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Jo Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire. Her skin is fair and her fingers are delicate and long. She sports a flattop hair cut. Her brown eyes are slightly larger than normal.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth she was tutored by a cruel and relentless mentor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother; and she'd like to take her coworkers down a peg

Flaws: Fearful. Bonds: Attractive, Family, Mentor, Job. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Jo Goodbarrel, Female Halfling Commoner 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)13 (+1) 4 (-3)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 7
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1100 sp. 4 Thunderstones.


Social Check DCs


Xanaphia Iranapha, Female Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, she is an attractive figure. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her golden hair is braided into rings. She has gleaming, smiling violet eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a font of random trivia from the lore and stories she has discovered

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xanaphia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Logical, Fighting. Bonds: Poor, Attractive. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Xanaphia Iranapha, Female Elf Sorcerer 2
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 4 (-3)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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