Brottor Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.
History: Brottor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Brottor reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Professionalism. Bonds: Poor, Religious, Military, Criminal record. Occupation: Navigator
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 gp. Solid gold idol (300 gp).
Corkitron Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and brown handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. His brown hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Corkitron is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Corkitron was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand his business; and wants to open a new tavern
Bonds: Job, Family, Poor, Adventurer. Occupation: Spy
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Breastplate.
Rhogar Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is dressed in earthy colors with a green and black handkerchief worn on his left side. His clothes are grease stained in places. He keeps his blue crest in a pixie cut. His gold eyes dart from person to person to random spaces in the air.
Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was always a brilliant, if unscrupulous mind. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant, Mentor. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 sp.
Great Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a pastel coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His yellow fur is matted, messy, and big. His eyes are green.
Personality: Calm and collected, he is a well trained Bather. He is a font of random trivia from the lore and stories he has discovered
History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 800 sp.
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Their contribution stands as a beacon of hope for all adventurers!
