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NPC Generator

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Advanced [show]


Whurdred Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely grey suit with yellow socks and a vest with buckled shoes. She is physically well-built. She sports white long hair. Her green eyes dart from person to person.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Energy wise she seems alert and responsive.

History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: She feels threatened by others; and to be a priest again

Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Enemies, Job. Occupation: Soapmaker

Voice: Excited and jittery

Attributes [hide]

Whurdred Bigtoe, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 10 (+0)6 (-2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Anthony Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has brown eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Shipwright, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Sabotage a competitor.

Bonds: Attractive, Job, In love, Poor. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Anthony Kinsley, Male Human Barbarian 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Balam Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His hair is short and dark red. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Balam was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Fisher and was forced into it by his family.

Flaws: Sensitive. Bonds: Immigrant, Attractive, Religious, Family. Occupation: Fisher

Voice: Spanish accent

Attributes [hide]

Balam Enigma, Male Tiefling Aristocrat 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)14 (+2) 7 (-2)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 160 gp. Black velvet mask with numerous citrines (160 gp). 4 Smokesticks.


Social Check DCs


Fargas Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears a fine chain shirt which he covers with red colored cloaks and clothing. His clothes are grease stained in places. His blonde hair is cut short. He has gleaming, smiling hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Fargas was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Fearful. Bonds: Poor, Immigrant, Job, Military. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Fargas Greenleaf, Male Halfling Adept 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 4 (-3)12 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 7
Languages Common, Halfling, Ignan, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs

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