Mreksh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He wears his gold crest down. His eyes are red.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich southern family. Through the years after Mreksh was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Mreksh's mother didn't care for him much, and the feeling was mutual. Some 7 years later his spouse died after the birth of his son. Heartbroken, Mreksh never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He has money and likes to spend it; and he's attracted to the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, In love, Has a crush. Occupation: Shepherd
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 8000 cp.
Gilbert Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a violet vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright chestnut hair and a scraggly beard. This blue eyed northerner is not easily forgotten.
Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has worked as a Carpenter like his mother before him.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). A small bag of saffron. (50 gp). Solid gold idol (600 gp).
Thamuz Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his blue hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Pacifist. Flaws: Insomniac. Bonds: Attractive, Rich, Mentor. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Audhild Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her long chestnut hair is drawn into a two foot long braid. She has a dull look in her brown eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She got into the Dyer business at a young age. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Dyer for the past few years.
Motivation: Wants to work out more often; and expand her business
Ideals: Justice, Athletic. Bonds: Enemies, Job. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 sp. Blue quartz (15 gp).
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