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NPC Generator

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Advanced [show]


Mugrunden Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Performer. His rusty crest is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. Cursed with unlife at a very young age, Mugrunden has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He feels kind of lost in life; and he is greedy

Ideals: Joker. Flaws: Disease, Depressed. Bonds: Attractive, Adventurer, Rich. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Mugrunden Norixius, Male Dragonborn Warlock 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krusk Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely white suit with tan socks and a vest with buckled shoes. His long brown hair reaches down to his waist. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Krusk Winterbourne, Male Half-Orc Commoner 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)6 (-2) 13 (+1)6 (-2)
Skills Athletics +2, Deception +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp.


Social Check DCs


Silaqui Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her eyes, though not visible through her cowl, are green.

Personality: She dislikes all the random violence that takes place in the south. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: The child of southern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Silaqui took refuge in the old dungeon and found the beat up trident and armor she uses now. She ran away from her former home and has been making her living as a Mason for the past few years.

Motivation: Wants to open a new tavern; and to be a jeweler again

Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Job, Nature. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Silaqui Tao, Female Half-Elf Ranger 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)5 (-3) 14 (+2)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs


Heward Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is still thick. His fierce green eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Barrister; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record, Has a crush. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Heward Beckwith, Male Human Fighter 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)6 (-2) 14 (+2)4 (-3)
Skills History +0, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Solid gold idol (200 gp).


Social Check DCs

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