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NPC Generator

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Advanced [show]


Bardryn Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bald on top and has large white tufts of hair around her ears. Her amber eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic woman, Bardryn's first love is herself. Her second love is also herself. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She comes from a rich eastern family. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She now travels the world, in search of power and loot.

Motivation: She doesn't get along with people that don't share her tastes; and a strong sense of loyalty to half-elven people

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Bardryn Ironfist, Female Dwarf Monk 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp. Golden pearl (110 gp). 1 Tanglefoot bags.


Social Check DCs


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large grey mantle and cape that has been intricately interwoven into his tan robe. His hair is black and curly. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: Alberich lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Selfish. Bonds: Family, Job. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Alberich Graybeard, Male Dwarf Warrior 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)9 (-1) 15 (+2)8 (-1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. 4 Holy water.


Social Check DCs


Harbek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown coat over a blue low-cut shirt, and a broad hat upon his head. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Harbek wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Harbek Dankil, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 12 (+1)5 (-3)
Skills Arcana +3, Intimidation -1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 700 sp. 1 Darkwood Shield.


Social Check DCs


Purban Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Purban is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Entrepeneur. Bonds: Attractive, Rich, Military. Occupation: Gardener

Voice: French accent

Attributes [hide]

Purban Sunmeadow, Male Halfling Fighter 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 7 (-2)13 (+1) 15 (+2)8 (-1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs

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