Mûzglob Reid, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a robe, a symbol of death around his neck, and a rapier on his belt. He has done his best to style his blonde hair to look like a famous performer. His green eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Has a crush. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 10 (+0) | 6 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 1 Masterwork Uncommon Weapon.
Orsik Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'5", this man is dressed in a clean brown cloak covering his clean studded leather. His chestnut hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, In love, Immigrant. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. 1 Hourglass.
Havilar Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears suspenders and green workpants. Her shirt is tan, and she wears a heavy green leather apron most of the time, and sports empty pouches on her belt. Her black crest is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born to a pair of adventurers, Havilar grew up listening to her mother's many stories. Havilar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Havilar decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is a bit of a kleptomaniac; and wants to have a good time and be beloved
Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 sp.
Bune Knack, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a green collared shirt and brown skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her chestnut hair is kept up in a ponytail inside a broad hat. She has a dull look in her black eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a very good compulsive liar and kleptomaniac.
History: She was born in the south. Bune was born on a far southern island where she grew up under the tutelage of her father, an expert Laborer. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Marry her brother to traveling adventurers; and her spouse's relatives view her with great suspicion
Ideals: Optimist. Bonds: Criminal record, Immigrant, Enemies, Family. Occupation: Laborer
Voice: Indian accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!

