Ishmoz Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and has the majority of his body covered in plate. He sports a flattop hair cut. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.
History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ishmoz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ishmoz. He became a Mercenary soon after.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Flaws: Fearful. Bonds: Job, Poor, Criminal record. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 3 (-4) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +1
Possessions: Jade (130 gp). 1 Healer’s kit.
Katherine Netyoive, Female Half-Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She is well dressed, constantly wearing a yellow suit, blue shirt, and green tie. Her brown hair is drawn into a tight pony tail with a clover scrunchie. She wears large thick round spectacles.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: She is currently in port desperately looking for someone to get her out; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Flaws: Shy, Impulsive. Bonds: Slave, Adventurer, Debt. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 9 (-1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Shava Eathalena, Female Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and she perpetually has her monstrous two handed axe ready. Her golden hair is slicked back into a classic pompadour. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Shava is combative with any and all who dare try her patience in the slightest.
History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Assassin hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants her loneliness to end.
Ideals: Fighting, Disciplined, Justice. Bonds: Attractive, Poor. Occupation: Assassin
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 360 gp.
Torgga Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This woman dresses well, wearing grey shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. She wears her hair in dreadlocks. She is very pretty but has cold, dead eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tailor arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Ideals: Professionalism. Flaws: Sensitive. Bonds: Attractive, Rich, Immigrant. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
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