Caeldrim Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes, and he perpetually has his hammer ready. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: This man loves singing and to teach people singing more than just about anything. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Caeldrim was born the youngest of three triplets. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. By chance he met his sister recently and the two have been together since.
Motivation: To unite with his sister; and wants to raise his children well
Ideals: Fighting, Artistic, Extrovert, Gifted. Flaws: Insomniac. Bonds: Family. Occupation: Merchant
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 9 (-1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 120 gp.
Lilith Agility, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her purple hair is smooth and relatively long. Her eyes are likewise black. Her teeth are white and perfect.
Personality: She will rave to anyone who will listen. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Flaws: Insane, Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 100 sp.
Hamil Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: A 3'4" northern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is white and curly. He wears round tiny glasses practically rammed into his face.
Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Hamil lived on a farm with his father, near the main road leading to a nearby town. Hamil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since lost track of the people in his past.
Motivation: To share knowledge with the world; and find a way to reverse the transformation of his sister
Ideals: Logical. Bonds: Adventurer, Family, Nature. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 4 (-3) | 10 (+0) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 6000 cp.
Tawar Clapham, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, she is an attractive figure. She typically wears a sleeveless long coat of deep white leather and dull yellow iron scale mail. Her hair is long and silver with streaks of white, and is pulled back with small white clips. She has a tattooed face.
Personality: Stoic and calm, she prefers to meditate than take action. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Tawar's homeland. Tawar decided to take the middle way and become a bodyguard. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tawar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Disciplined, Fighting. Bonds: Attractive, Slave, Immigrant. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!

