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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rivaan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a green Stetson hat and green clothes. His crest, while still mostly copper, has prominent grey streaks. His red unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He has a habit of throwing himself into exceedingly dangerous situations.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Attractive, Job, Criminal record. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Rivaan Daardendrian, Male Dragonborn Ranger 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)11 (+0) 13 (+1)6 (-2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears pastel cloth garments or leather armor. She sports a flattop fur cut. She has a dull look in her hazel eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. River was left her father's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She's attracted to the PC; and wants her loneliness to end

Flaws: Shy, Antagonistic, Mundane. Bonds: Military, Has a crush. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

River In the Wind, Female Tabaxi Warlock 1
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Athletics -1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Fragrant Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears skinny pants and wears a pastel and grey robe with the hood down. Her gray fur is slicked back into a classic pompadour. Her face is scarred and worn.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.

History: She was always a brilliant, if unscrupulous mind. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Persistence, Logical. Flaws: Ugly, Greedy, Insane. Occupation: Miller

Voice: American accent

Attributes [hide]

Fragrant Of Wine, Female Tabaxi Expert 2
Medium (6'1") Tabaxi, Neutral Good (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Athletics +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Virra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A 3'2" southern woman, she wears skinny pants and wears a tan and grey robe with the hood down. She wears her chestnut hair down. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her relatives are trying to arrange a marriage; and balancing her hectic life and new layabout responsibilities is difficult

Flaws: Racist, Antagonistic. Bonds: Job, Rich, Family. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Virra Murnig, Female Gnome Rogue 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)8 (-1) 11 (+0)13 (+1)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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