Hûra Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has all his life been fascinated with music.
History: Hûra was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Ugly. Bonds: Slave, Guardian, Poor, Adventurer. Occupation: Miller
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 4 (-3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
Possessions: 4000 cp. Bloodstone (60 gp).
Great Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her beige fur is singed and shortened. Her amber eyes are passionate and lively.
Personality: She is irascible and easily irritated. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with her absent father.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Sage
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Spear Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. Her gray fur is heavily combed to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She snorts whenever she laughs or is feeling confident. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her father raised her in a mountain cabin. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To reunite with her old friends; and she has money and likes to spend it
Flaws: Secretive. Bonds: Adventurer, Attractive, Nature, Rich. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
Possessions: A small bag of saffron. (10 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).
Artin Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a grey top hat and grey clothes. Her hair is brown and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She speaks before she thinks and is too direct. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Artin was born the youngest of three triplets. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has dedicated herself to building a better trade route.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Impulsive. Bonds: Attractive, Adventurer, Family, Criminal record. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Red spinel (70 gp).
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