Fargas Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a wide-brimmed hat to cover his moderate length black hair. He has several tiny emerald earrings on each ear.
Personality: Fargas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of southern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and he has money and likes to spend it
Ideals: Athletic, Extrovert. Bonds: Rich, Immigrant, Religious. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 12 (+1) | 7 (-2) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Ella Lincoln, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light grey in addition to tight pants. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are blue and catlike.
Personality: She is almost excessively polite to everyone, even when angry. She believes the world needs to unite to get rid of gnolls once and for all.
History: The child of northern immigrants she idolized her mother. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Family. Occupation: Shepherd
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 5000 cp. Smoky quartz (70 gp). 1 Masterwork Common Melee.
Ishgha Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black coat over a pastel low-cut shirt, and a Stetson hat upon his head. His chestnut hair is matted, messy, and big. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Miller like his mother before him.
Motivation: To be a Performer again.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 8 (-1) | 4 (-3) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Oppah Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her moppish red hair is in a traditional bowl cut. Her gray eyes dart from person to person to random spaces in the air.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Many illithids want her driven away; and revenge
Flaws: Antagonistic. Bonds: Job, Rich, Immigrant, Enemies. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 16 (+3) | 5 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 150 gp.
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