Roland Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a hand crossbow on his belt. He has a slight overbite and is overall scrawny. His hair is chestnut and curly. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Roland grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Roland. He has recently gotten a pet goose that steals things from people.
Motivation: A deep hatred of drow; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Hedonist. Bonds: Criminal record, Religious, Enemies. Occupation: Priest
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
Skirt Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple brown robe with grey stripes complete with hood. His fur is black and curly. He has a dull look in his blue eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a Engraver, his mother struggled to pay the bills. When Skirt reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better kind of golem.
Motivation: Expand his business; and balancing his hectic life and new dilettante responsibilities is difficult
Ideals: Joker. Bonds: Adventurer, Poor, Military, Job. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Onyx (60 gp).
Loopmottin Folkor, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She has black hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.
History: Loopmottin was born with her mother's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Fortune-teller job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Stutters
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 6 (-2) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +0 / 1d6-2, Grapple -2
Possessions: 200 sp.
Shadow Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown trousers with pastel and yellow striped suspenders. He wears various colorful collared shirts. He has yellow fur. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Shadow reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: To reunite with his absent father.
Flaws: Ugly. Bonds: Job, Family, Slave, Military. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 7 (-2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 60 gp.
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