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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dain Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He wears bulky grey painted plate armor. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: Dain lived on a farm with his mother, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Revenge; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Criminal record, Enemies. Occupation: Ruler

Voice: Speaks through clenched teeth

Attributes [hide]

Dain Loderr, Male Dwarf Monk 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)10 (+0) 5 (-3)2 (-4)
Skills History +2, Stealth +1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 120 gp.


Social Check DCs


Thorpe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. His black hair is singed and shortened. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Military, Immigrant. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Thorpe Stoutman, Male Halfling Bard 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 140 gp. White pearl (50 gp).


Social Check DCs


Eldeth Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She carries with her a set of shortspears on her belt, each one with a ruby on the hilt. Her hair is silver and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She was an apprentice working in her father's forge. She has set out to sabotage the competition.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Job, Religious. Occupation: Sculptor

Voice: Pronounces O like U

Attributes [hide]

Eldeth Loderr, Female Dwarf Paladin 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp.


Social Check DCs


Orsik Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'5" and wears grey painted combat armor at almost all times. He is bald on top and has large red tufts of hair around his ears. His amber unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with finding treasure.

History: Orsik was raised in a hard working conservative environment. A gifted student he started as a Apothecary, but he got bored and became a Mercenary. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease. Bonds: Job, Adventurer. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Orsik Goblinbane, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 8 (-1)9 (-1)
Skills Athletics +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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