Olunt Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears brown trousers with white and brown striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. He has a auburn handlebar mustache and slicked back auburn hair. He has brown eyes and a brown hat with a white feather.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a pair of adventurers, Olunt grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Joker. Flaws: Antagonistic. Bonds: In love, Mentor, Adventurer. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools. 1 Healer’s kit.
Umpen Pingun, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He has a large tan mantle and cape that has been intricately interwoven into his black robe. He wears a colorful flower in his golden hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Mayor like his father before him.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Military. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 600 sp. Amber (60 gp).
Emerald Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is greying and her face has many wrinkles. Her blue eyes peer out from beneath her Stetson brown hat.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born on a small isolated farm. A gifted student she started as a Spice Merchant, but she got bored and became a Farmer. She became a Farmer soon after.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Emotional. Bonds: In love, Nature, Job. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Fallond Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is greying and his face has many wrinkles. His eyes are hazel and beady.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.
History: Fallond lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Armorer like his mother before him.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother
Flaws: Ugly, Antagonistic. Bonds: Job, Family, In love. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 4 (-3) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1700 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!