Abalaba Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'4". She wears a blue coat over a grey low-cut shirt, and a Stetson hat upon her head. She has slicked back blonde hair. Her eyes are amber and beady.
Personality: While she acts the brute, she is far gentler than she would appear. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Abalaba was born in the west. At a young age she loved to build and create. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's attracted to the PC.
Ideals: Fighting, Persistence, Gifted. Flaws: Ugly, Antagonistic. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 140 gp.
Randal Windsor, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with small hat, and sports empty pouches on his belt. He wears his golden hair up in a very large beehive style do. This brown eyed northerner is not easily forgotten.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a ruthless business man, a trait he acquired from his mother.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Architect, but he was a colossal failure. He's also a talented Architect, but doesn't like to broadcast it.
Motivation: He is content; and expand his business
Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 6 (-2) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Conrad Garfield, Male Human [Permalink]
Personal [hide]
Description: A 6'5" western man, he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a small bristly mustache and wavy white hair. His face is scarred and worn.
Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Conrad studied abroad. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Adventurer. Occupation: Courier
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 700 sp.
Kellen Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He is typically in his Locksmith uniform. His white hair is matted, messy, and big. His eyes are green and beady.
Personality: He will rave to anyone who will listen. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Locksmith arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Interpreter, but he got bored and became a Locksmith. He struck the Locksmith job and began his own company from there.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Locksmith
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
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