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NPC Generator

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Advanced [show]


Oolah Fulton, Female Half-Orc [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across her face, she wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her blonde hair is greasy and uncared for. Her violet eyes have a joyful gleam in them most of the time.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Oolah Fulton, Female Half-Orc Barbarian 2
Medium (4'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)5 (-3) 15 (+2)7 (-2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +4

Possessions: 50 gp. 3 Holy water.


Social Check DCs


Bilga Adley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears light armors faded through time and improper care. She has shaved her head bald. Her gray eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Bilga enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: When she was but 3 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Her spouse's relatives view her with great suspicion; and she's attracted to the pc

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Bilga Adley, Female Half-Orc Druid 1
Medium (5'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 12 (+1)6 (-2)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Crampernap Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his spear always slung over his shoulder. He carries with him a set of spears on his belt, each one with a amber on the hilt. His tied-back hair is silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Crampernap is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: When he was but 6 years old his parents immigrated from the south. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Extrovert, Justice. Bonds: Immigrant, Enemies. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Crampernap Murnig, Male Gnome Cleric 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Heather Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her skin is fair and her fingers are delicate and long. Her brown hair is kept up in a ponytail inside a top hat. This green eyed northerner is not easily forgotten.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Locksmith, Heather learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Locksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Locksmith.

Motivation: Further expansion of business; and revenge

Ideals: Justice, Extrovert. Bonds: Job, Poor, Enemies. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Heather Martell, Female Half-Elf Rogue 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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