Helja Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears dark leathers with embroidery. Her hair is short and black. Her half smiles and brown eyes are beguiling and draw you in.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Her mother raised her in a mountain cabin. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is searching for what she claims is her rightful reward.
Motivation: She's in love; and she desires power and/or immortality
Bonds: Poor, Attractive, Has a crush, Adventurer, Nature. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 6000 cp. Obsidian (16 gp).
Akmen Idea, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears green painted combat armor at almost all times. His clothes are grease stained in places. His hair is silver, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is almost excessively polite to everyone, even when angry. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. Akmen was born on a far northern forest where he grew up under the tutelage of his mother, an expert Tailor. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Elven people; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Tailor
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp.
Ovak Langley, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and a wedding ring on her left hand. Her golden hair is thinning but still full. This hazel eyed southerner is not easily forgotten.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is lazy, self-centered, vain, and jealous.
History: Born in the south to a Stylist, Ovak learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ovak took refuge in the old dungeon and found the beat up spear and armor she uses now. She now owns her own business.
Motivation: She wants to get laid; and expand her business
Ideals: Optimist. Flaws: Selfish. Bonds: In love, Job, Nature, Has a crush. Occupation: Stylist
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 3 (-4) | 9 (-1) | 14 (+2) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 80 gp. Large well-done wool tapestry (300 gp). 1 Banded mail.
Enidda Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This western woman dresses in collared shirts and wears a proper scarf over her head. Her clothes are grease stained in places. She is bald on top and has large white tufts of hair around her ears. Her gray eyes dart from person to person to random spaces in the air.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born to loving parents in a slum to the west. A freak accident while working with her Navigator mother left her crippled. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Family. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
