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NPC Generator

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Ability Scores
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Advanced [show]


Trail Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His fur is short and gray. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: Born in the east his family was never financially stable. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant, Criminal record. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Trail Of Spirit, Male Tabaxi Ranger 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)7 (-2) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp.


Social Check DCs


Oskar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He is portly but not overly obese. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was raised in a plains tribe. After coming to the age of reason, Oskar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Oskar Holderhek, Male Dwarf Expert 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Brass mug with jade inlays (300 gp).


Social Check DCs


Diggory Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He carries a battered greatsword and tarnished halberd as well. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Diggory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of eastern immigrants he idolized his father. His father was a soldier and died while he was still young. Diggory was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Depressed. Bonds: Military, Immigrant. Occupation: Barber

Voice: Whispers

Attributes [hide]

Diggory Gladstone, Male Human Druid 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 gp. 1 Average lock.


Social Check DCs


Horhog Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He wears his chestnut hair down. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the south, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Opinionated, Gifted, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Horhog Darlington, Male Half-Orc Monk 2
Medium (6'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 7
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 8 (-1)9 (-1) 10 (+0)10 (+0)
Skills Nature +1, Religion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3

Possessions: 130 gp.


Social Check DCs

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