Tyna Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this southern woman wears a simple red robe with green stripes complete with hood. Her hair is short and golden. Her ears are large.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A powerful slaver made her what she is. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Sensitive, Fearful. Bonds: Mentor. Occupation: Fortune-teller
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 4000 cp.
Ovina Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a brown vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her auburn hair is still thick. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is skeptical of what others tell her and is slow to trust.
History: Sold as a small child to a necromancer, Ovina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 11th year, her parents were killed by a giants raid, leaving Ovina alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by giants. Ovina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Athletic. Flaws: Mundane, Shy. Bonds: Mentor, Enemies. Occupation: Brewer
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1500 sp.
Hadwisa Ryley, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She likes to wear grey tank tops with red skirt. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the south to a Assassin, Hadwisa learned a great deal about her mother's area of expertise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's also a talented Painter, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Opinionated. Flaws: Fearful, Antagonistic. Bonds: Attractive, Job. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Right-Handed In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky pastel painted plate armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. Her orange fur, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She's since become an addict/alcoholic.
Motivation: Meet up once more with her childhood friend; and a rival would like her out of the picture
Flaws: Impulsive, Addict. Bonds: Criminal record, Military, Adventurer. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp.
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