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NPC Generator

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Ability Scores
Seed

Advanced [show]


Zaffrab Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars and is in decent physical shape. His hair is golden and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Architect. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zaffrab Glittergem, Male Gnome Fighter 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)10 (+0) 11 (+0)9 (-1)
Skills Persuasion +1, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp.


Social Check DCs


Orsik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this western man is wearing colorful clothing, dressed as a Bounty Hunter. His white hair is matted, messy, and big. His eyes are amber and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: He is unsatisfied with his job; and to be a miner again

Ideals: Athletic, Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Orsik Aranore, Male Dwarf Ranger 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. Carnelian (40 gp). Lapis lazuli (16 gp).


Social Check DCs


Sutha Hale, Female Half-Orc [Permalink]

Personal [hide]

Description: This eastern woman wears a white collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her clothes are grease stained in places. Her moppish chestnut hair is in a traditional bowl cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also has developed a complete distrust of the Spy profession.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Immigrant, Job. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Sutha Hale, Female Half-Orc Druid 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)6 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 140 gp.


Social Check DCs


Umpen Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His fair skin shows little sign of his aristocratic breeding.

Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.

History: Umpen was born with his father's beautiful face. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Flaws: Shy, Insomniac. Bonds: Slave, Attractive. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Umpen Leffery, Male Gnome Cleric 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)5 (-3) 6 (-2)12 (+1)
Skills Performance +3, Religion -1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. Chrysoberyl (60 gp). 1 Healer’s kit.


Social Check DCs

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