Creega Blyth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her silver hair is long and unkept. She has gleaming, smiling hazel eyes.
Personality: She is fixated on the number 48. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is lazy and tries to find solutions quickly.
History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted divine powers by her dying sister.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane, Lazy. Bonds: Mentor. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 5 (-3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 6000 cp. 1 Banded mail.
Ahinar Selevarun, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an entirely tan suit with black socks and a vest with buckled shoes. She has shaved her head bald. Her eyes are likewise green.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Ahinar grew up listening to her father's many stories. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and her religion dominates her actions
Flaws: Antagonistic. Bonds: Adventurer, Family, Religious. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 6 (-2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Aasathra Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she sports green clothing, slightly heavier than average wear. Her white crest has been sun bleached extensively. Her red eyes have a joyful gleam in them most of the time.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to loving parents in a slum to the west. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has dedicated herself to building a better world.
Motivation: Her spouse's relatives view her with great suspicion; and she has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Adventurer, Poor, Family. Occupation: Junk Dealer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 5000 cp. 1 Masterwork Common Melee.
Dain Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His hair is always cut to a buzz. He is baby faced.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 60 gp.
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