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NPC Generator

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Advanced [show]


Ruloth Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her morningstar with her veritable burlap sack of a shirt. She has a slight overbite and is overall scrawny. Her rusty crest is braided into rings. This gold eyed southerner is not easily forgotten.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She is a Maurezhi in disguise. She has chosen to use the inheritance that was left to her frivolously. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Shy, Insane. Bonds: Criminal record, Adventurer, Rich. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Ruloth Pfaphnyrennish, Female Dragonborn Rogue 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)13 (+1) 9 (-1)5 (-3)
Skills Intimidation -1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Giselle Darby, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear brown clothing when she does not wear armor. She has a long brown ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. As long as the job gets done she does not care how it got done.

History: Giselle lived on a farm with her father, near the main road leading to a nearby town. Through the years after Giselle was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Giselle's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud.

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Giselle Darby, Female Human Warlock 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)14 (+2) 11 (+0)7 (-2)
Skills Athletics +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 90 pp. Lapis lazuli (4 gp).


Social Check DCs


Agatha Yorke, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is styled in orderly dreadlocks. Her fierce green eyes like to dwell on things.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Flattery will make her almost putty in your hands.

History: Born in the south to a Weaver, Agatha learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Agatha took refuge in the old dungeon and found the beat up mace and armor she uses now. She has worked as a Weaver like her father before her.

Motivation: Someone believes her a fraud; and to be a blacksmith again

Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Nature, Enemies. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Agatha Yorke, Female Human Rogue 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Zed Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black costume with the symbols of magic on his torso. His white hair and beard is wavy and long. He wears large thick round spectacles.

Personality: Zed wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of western immigrants he idolized his father. A gifted student he started as a Fletcher, but he got bored and became a Marshal. He now spends his time doing works of charity.

Motivation: He has decided he is irredeemable; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Job, Criminal record. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Zed Beitz, Male Half-Orc Paladin 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Athletics +1
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs

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