Salanop Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a blue suit, tan shirt, and brown tie. She is bristling with hidden weapons, mostly swords and quarterstaffs. She has a very tight haircut. She wears crescent spectacles with a black brim.
Personality: She is very quiet and rarely speaks above a whisper. She is a ruthless business woman, a trait she acquired from her father.
History: Gifted from a young age, Salanop studied abroad. Brilliant and gifted she never wanted to apply herself. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur, Gifted, Logical. Flaws: Shy. Bonds: Criminal record. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: Just what you see.
Quillathe Casilltenirra, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. She wears her red hair up in a very large beehive style do. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She pushes her goals aggressively. She is also a coward if confronted.
History: Quillathe lived on a farm with her father, near the main road leading to a nearby town. There was a wharf not far from home where she often wandered off to fish. She has since lost track of the people in her past.
Motivation: Regain custody of her daughter; and wants to raise her children well
Flaws: Fearful. Bonds: Rich, Attractive, Nature, Family. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 260 gp. Amber (140 gp). Golden pearl (140 gp).
Dharg Gentry, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black deerstalker hat and black clothes. His long white hair reaches down to his waist. His amber eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to trick people and travel the world for free.
Motivation: He wants to meet his childhood hero; and he feels kind of lost in life
Flaws: Antagonistic, Depressed. Bonds: Adventurer, Rich, Criminal record. Occupation: Shipwright
Voice: Irish accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 6 (-2) | 4 (-3) | 5 (-3) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 gp.
Zephan Ignominy, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears black painted combat armor at almost all times. He keeps his long brown hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Zephan has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker, Optimist. Flaws: Disease, Insomniac. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp. Deep green spinel (40 gp).
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