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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Namfoodle Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bald on top and has large black tufts of hair around his ears. He has a tattooed face.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Namfoodle was left his father's suit of armor and trained in its use and care. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Namfoodle never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Military, In love, Family. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Namfoodle Cobblelob, Male Gnome Expert 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)11 (+0) 11 (+0)13 (+1) 12 (+1)4 (-3)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee -3 / 1d4-5, Ranged +2 / 1d4+0, Grapple +0

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Torinn Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. His red crest is long and unkept. His thin eyebrows rest above his beady red eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: Gifted from a young age, Torinn studied abroad. A freak accident while working with his Spy father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Ideals: Persistence, Gifted. Flaws: Ugly, Depressed, Disease. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Torinn Kerrhylon, Male Dragonborn Aristocrat 2
Medium (6'1") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)18 (+4) 10 (+0)9 (-1)
Skills History +6, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Ignan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 7000 cp.


Social Check DCs


Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'8" northern man, he is well dressed, but even with his fine clothing he looks run-down. His crest is rusty and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Eccentric and domineering, Azzakh will drive conversation. He plays an instrument quite well.

History: Azzakh was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants a kiss; and he has a crush on the local detective

Ideals: Extrovert, Artistic. Bonds: Family, Rich, Has a crush. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Barbarian 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ownka Acton, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a worn and beaten armor. Her hair, while still mostly red, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with a lost civilization.

History: When she was but 6 years old her parents immigrated from the west. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Ownka Acton, Female Half-Orc Warlock 1
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 11 (+0)6 (-2) 10 (+0)11 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp.


Social Check DCs

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