Shava Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long chestnut hair reaches down to her waist. She wears an eyepatch.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She comes from a rich eastern family. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and she has money and likes to spend it
Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Bowyer
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 40 gp. 4 Thunderstones.
Willow Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white vest and prefers grey and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. She has styled her black hair well, parting it to the left. Her fierce amber eyes like to dwell on things.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Family, Religious. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Norkruuth Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Beggar uniform. His blue crest is greasy and uncared for. His gold eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Beggar in town.
History: Norkruuth was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Beggar like his father before him.
Motivation: Balancing his hectic life and new Beggar responsibilities is difficult.
Flaws: Ugly, Depressed, Insane. Bonds: Job, Family. Occupation: Beggar
Voice: Spits and sputters
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 90 gp. Malachite (12 gp).
Tomph Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'1" and wears a faded coat and loose pants complete with small hat. Her red hair is well kept. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a criminal king-pin and mafia family Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Tomph's homeland. Tomph decided to take the middle way and become a bodyguard. She used her abilities to trick people and travel the world for free.
Motivation: Wants to raise her children well; and she's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Family. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!