Tarhun Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has white crest. He has several tiny aquamarine earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Tarhun was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.
Motivation: Money/treasure; and his spouse's relatives view him with great suspicion
Flaws: Selfish, Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Courier
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 40 gp.
Hugh Gracey, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Navigator. His black hair is heavily combed to the left. His thin eyebrows rest above his beady green eyes.
Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Adventurer. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 40 gp. 4 Tanglefoot bags.
Uthemar Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Uthemar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Uthemar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Philantrophist. Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 12 (+1) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Azzakh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a black costume with the symbols of death on his torso. He has rusty crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he is greedy
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Rich, Nature. Occupation: Miner
Voice: American accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Red-brown spinel (110 gp).
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