Nikki Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is heavily combed to the right. She has gray eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A powerful brothel owner made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and to be a knight again
Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Scribe
Voice: Whispers
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 17 (+3) | 9 (-1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Abyssal
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 3000 cp. 3 Tanglefoot bags.
Bryseis Respect, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears a lot of dark rich colors, with gold accents. She wears a wide-brimmed hat to cover her moderate length white hair. She has gleaming, smiling black eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Energy wise she seems alert and responsive.
History: Bryseis lived on a farm with her mother, near the main road leading to a nearby town. One day when Bryseis was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Bryseis was heart-stricken from the event, and her father started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Doesn't want to be a Banker and was forced into it by her family.
Ideals: Disciplined, Professionalism. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 9 (-1) | 12 (+1) | 4 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 20 gp.
Peter Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is heavily combed to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and to be a sellsword again
Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Slave, Job. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 250 gp.
Willow Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times. She is bristling with hidden weapons, mostly bastard swords and scythes. Her white hair is slicked back into a classic pompadour. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing herself, she comes off as nervous. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born a particularly ugly child, much to the horror of her parents. Willow was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Willow decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Flaws: Shy, Ugly. Bonds: Criminal record, Adventurer. Occupation: Ruler
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
