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NPC Generator

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Advanced [show]


Juliana Roscoe, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears light armors faded through time and improper care, she is not a threatening figure. Sporting a brown mohawk this woman's hair draws a lot of attention. Her brown eyes lackadaisically let the world flow into them.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a minor phobia of water and hates getting wet.

History: Juliana was raised in a hard working conservative environment. Through the years after Juliana was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Juliana's mother didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.

Motivation: She is terrified, and will act out of fear.

Flaws: Antagonistic, Fearful, Insomniac. Bonds: Job. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Juliana Roscoe, Female Human Fighter 2
Medium (6'0") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)16 (+3) 14 (+2)12 (+1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5

Possessions: 280 gp. 1 Banded mail.


Social Check DCs


Aramil Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His hair is brown, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Disease, Fearful. Bonds: Attractive, Family. Occupation: Bather

Voice: Stutters

Attributes [hide]

Aramil Gyula, Male Half-Elf Barbarian 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 sp.


Social Check DCs


Traubon Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a brown shirt with thin blue vertical stripes and grey pants. He has a hunchback. His hair is short and white. His eyes, though not visible through his cowl, are violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the east. In his youth he was a Performer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Religious, Poor. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Traubon Brazzik, Male Dwarf Monk 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 13 (+1)7 (-2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Sun Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of magic around her neck, and a scythe on her belt. Her lavender fur is still thick. Her fierce hazel eyes like to dwell on things.

Personality: Eccentric and domineering, Sun will drive conversation. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Sun was born in the east. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Extrovert, Logical, Persistence. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Sun Of Snakes, Female Tabaxi Warrior 1
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)7 (-2) 15 (+2)14 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 200 sp.


Social Check DCs

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