Torinn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a black and blue handkerchief worn on his left side. He has a moderate pudge and is not very fit. He has moderate length blue crest. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to protect his home
Ideals: Justice, Gifted, Artistic. Flaws: Addict. Bonds: Guardian, Enemies. Occupation: Layabout
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 80 gp. 1 Banded mail.
Astar Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is purple and curly. He wears round tiny glasses practically rammed into his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Beggar, who enjoyed hunting, Astar was taken on many hunting expeditions. Astar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Addict. Bonds: Nature, Has a crush, Job. Occupation: Soapmaker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'10") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee -1 / 1d6-3, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Vonbin Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly black, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic. Flaws: Impulsive, Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 100 sp. Deep green spinel (60 gp).
Vicky Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case. Her hair, while still mostly auburn, has prominent grey streaks. She has gleaming, smiling gray eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Regain custody of her daughter; and she's looking for her big break
Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Poor, Family. Occupation: Tanner
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. Azurite (7 gp).
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