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NPC Generator

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Ability Scores
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Advanced [show]


Kerkad Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and is pretty ugly. His crest is silver and curly. His eyes, though not visible through his cowl, are gold.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Actor business at a young age. Through the years after Kerkad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kerkad's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Actor for hire.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Ugly, Shy, Secretive, Antagonistic. Bonds: Job. Occupation: Actor

Voice: Switch between two voices

Attributes [hide]

Kerkad Baharoosh, Male Dragonborn Rogue 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Shane Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears suspenders and violet workpants. His shirt is grey, and he wears a heavy violet leather apron most of the time. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Shane was born on a far eastern plains where he grew up under the tutelage of his father, an expert Bowyer. He left for the east, certain he would find work there.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and marry his sister to traveling adventurers

Ideals: Persistence, Philantrophist. Flaws: Insane. Bonds: Immigrant, Poor. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Lathalas, Male Half-Elf Fighter 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)5 (-3) 9 (-1)13 (+1)
Skills Animal Handling +1, Investigation -1
Senses Passive Perception 9
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 200 sp. Sard (70 gp).


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long red fur is drawn into a two foot long braid. His eyes are a pleasant amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Mason, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Poor, Family. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Great In the Wind, Male Tabaxi Fighter 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 7 (-2)9 (-1) 12 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 90 gp.


Social Check DCs


Shadow Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars, and he perpetually has his axe ready. His fur is yellow and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting, Disciplined, Joker. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Shadow Of Winter, Male Tabaxi Druid 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 9 (-1)10 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs

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