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NPC Generator

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Advanced [show]


Breena Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a worn and beaten armor. She has moderate length golden hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She loves telling others what to do and how they should feel about things. Flattery will make her almost putty in your hands.

History: Breena was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She's also a talented Engraver, but doesn't like to broadcast it.

Motivation: She has a crush on the local Engraver; and she would like to get married and retire

Ideals: Opinionated. Flaws: Selfish. Bonds: Family, Job, Has a crush. Occupation: Tailor

Voice: Excited and jittery

Attributes [hide]

Breena Bafflestone, Female Gnome Expert 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)8 (-1) 14 (+2)7 (-2)
Skills Intimidation +0, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 200 sp. Chalcedony (40 gp). Malachite (16 gp). Bloodstone (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Baradad Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man wears rags and sports a simple walking cane. His clothes are grease stained in places. His red crest is kept up in a ponytail inside a small hat. His gold eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.

History: He was born in the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Poor, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Baradad Nemmonis, Male Dragonborn Warrior 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)5 (-3) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. Tourmaline (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Five Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has brown fur. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Five will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Five took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He has drifted from career to career and currently works as a Mason.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Ugly, Shy, Greedy. Bonds: Nature, Job. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Five Prim Posies, Male Tabaxi Paladin 1
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 70 gp. Chrysoberyl (80 gp). 1 Disguise kit.


Social Check DCs


Dalaba Nackle, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. She has done her best to style her auburn hair to look like a famous performer. Her eyes are likewise blue.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Energy wise she seems alert and responsive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Dalaba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Dalaba's mother didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Rich. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Dalaba Nackle, Female Gnome Ranger 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)4 (-3) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged -1 / 1d4-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 pp. Azurite (9 gp).


Social Check DCs

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