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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cloak Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy orange fur. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He keeps his orange fur in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He pushes his goals aggressively. He is also a coward if confronted.

History: Cloak lived on a farm with his mother, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloak. By chance he met his sister recently and the two have been together since.

Motivation: Further expansion of business; and wants to raise his children well

Flaws: Ugly, Shy, Fearful. Bonds: Family, Criminal record, Job. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cloak Thunder, Male Tabaxi Expert 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Left-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His orange fur is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Fisher business at a young age. He helped his father out around the business and became quite the natural. He has achieved small success as a Fisher.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Left-Handed Candle, Male Tabaxi Monk 3
Medium (6'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 11 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Hupe Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, he is an attractive figure. He is generally well dressed albeit a few years behind the times. He has a very tight haircut. His fierce amber eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Logical. Bonds: Attractive, Military, Nature. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Hupe Copperkettle, Male Halfling Rogue 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 12 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Rimmon Agility, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. His red hair is braided into rings. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Shepherd profession.

History: Sold as a small child to a necromancer, Rimmon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he'd like to take his coworkers down a peg

Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Rimmon Agility, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp.


Social Check DCs

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