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NPC Generator

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Advanced [show]


Naal Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple yellow robe with violet stripes complete with hood. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His brown eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.

Motivation: Money/treasure; and to find somewhere to settle down

Flaws: Shy, Addict, Mundane. Bonds: Rich. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Naal Blumenthal, Male Half-Elf Aristocrat 3
Medium (5'5") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 8 (-1)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Hugh Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a faded coat and loose pants complete with Stetson hat. He has a small bristly mustache and wavy chestnut hair. He has brown eyes and a violet hat with a brown feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: To be a Jeweler again; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Family. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Hugh Floshem, Male Half-Elf Aristocrat 1
Medium (4'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Mella Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. With bright silver hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She's looking for her big break; and obtaining odd cultural half-orc artifacts is her passion

Ideals: Optimist. Flaws: Insomniac. Bonds: Adventurer, Religious, Enemies. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Mella Malcolms, Female Half-Elf Monk 2
Medium (4'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 8 (-1)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 9
Languages Common, Elven, Goblin, Sylvan
Attacks Melee -2 / 1d6-4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 340 gp. 1 Masterwork studded leather.


Social Check DCs


Claira Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'7" and likes to wear yellow tank tops with red skirt. Her left leg appears badly burned and disfigured. She has shaved her head bald. She is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Claira embodies much of what other species detest in the Half-Elves. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Claira was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Claira Qualanthri, Female Half-Elf Ranger 3
Medium (4'7") Half-Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)10 (+0) 6 (-2)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs

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